OCT // 2020

STEALTH PARKOUR

Level • 2 weeks • Unreal

An action-heavy stealth parkour level where the goal is to take pictures of suspects without getting caught.

DEC // 2019

TITANFALL 2

Environment • 1 week • Unreal

A map I made, where I tried to improve on the level design of  Titanfall 2.

FEB // 2020

MODULAR RAFT

Prototype • 2 days • Unreal

A prototype for a game where you control a raft made out of tiles that you can pick up and re-attach.

JAN // 2020

BOMBERMAN 

Prototype • 3 days • Unreal

A personal project where I tried to recreate the classic arcade-style game Bomberman in Unreal Engine.

JAN // 2020

ZOMBIE AI

Prototype • 2 weeks • Unreal

A zombie virus AI system that uses branching behavior for a healthy state, infected state, and zombie state.

NOV // 2019

BLACK HOLE GOLF

Game Jam • 2 days • Unreal

A game jam entry that three friends I did where you play mini-golf with a black hole instead of a ball.

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+46 072 500 16 52

Stockholm, Sweden

Illustrations by supalerk laipawat from Noun Project